
Project Zomboid: How to Add Maps to Your Server
Adding custom maps to your Project Zomboid server enhances gameplay by introducing new locations, challenges, and environments. Whether you want to add a single custom map or a full map pack, follow this step-by-step guide to install and configure new maps properly.
Step 1: Download the Custom Map
Before adding a new map, find a compatible one from:
- Steam Workshop – The most reliable source for modded maps.
- Third-party websites – Ensure compatibility with your game version.
Step 2: Subscribe to the Map Mod in Steam Workshop
If you’re using a Steam Workshop map:
- Go to the Steam Workshop and find your desired map mod.
- Click Subscribe to add it to your game.
- Start Project Zomboid once to allow it to download.
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For third-party maps, download the ZIP file and extract it to:C:\Users\YourUsername\Zomboid\mods
Step 3: Locate the Map Mod ID and Workshop ID
To activate the map, you need two key pieces of information:
- Mod ID – Found in the mod’s description or
mod.info
file. - Workshop ID – Found in the Steam Workshop URL (the numbers at the end).
Step 4: Add the Map to Your Server Files
- Access your server folder (via FTP or local hosting).
- Navigate to:
Zomboid\Server\servertest.ini
(for settings).Zomboid\Server\servertest_SandboxVars.lua
(for custom settings).
- Open servertest.ini and locate these lines:
Mods= WorkshopItems= Map=
- Add the required IDs:
- For Mods: Add the Mod ID after
Mods=
- For Workshop Maps: Add the Workshop ID after
WorkshopItems=
- For the Map: Add the exact map name after
Map=
Mods=Over the River;Bedford Falls WorkshopItems=123456789;987654321 Map=Over the River;BedfordFalls;Muldraugh, KY
(Separate multiple entries with semicolons;
.) - For Mods: Add the Mod ID after
Step 5: Restart the Server
- Save your changes in
servertest.ini
. - Restart your Project Zomboid server.
- Check the logs for errors to ensure the map loads correctly.
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Step 6: Verify In-Game
- Join the server and open the map (
M
key) to check if the new area appears. - Travel to the new location and verify that buildings, roads, and spawns work properly.
Troubleshooting Common Issues
🔹 Map not appearing? Double-check the Mod ID and Map Name in servertest.ini
.
🔹 Players stuck at loading screen? Ensure all players have subscribed to the Workshop maps before joining.
🔹 Game crashes after adding a map? The map may conflict with existing mods—test by removing other mods and retrying.
Conclusion
Adding custom maps to a Project Zomboid server enhances the experience by expanding the world with new locations, challenges, and survival opportunities. By following this guide, you can successfully install, configure, and troubleshoot new maps to create a unique multiplayer adventure.
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FAQs
1. Can I add multiple maps to my server?
Yes! Just separate the map names in servertest.ini
with a semicolon ;
.
2. Do all players need the map mod installed?
Yes, every player must subscribe to the same map mod in Steam Workshop before joining.
3. Will adding maps delete existing player progress?
No, but new maps might cause respawn issues. Always back up server data before making changes.
4. Can I add maps to an existing world?
Yes, but players might need to travel to unexplored areas to see the new content.
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5. How do I remove a map if it causes problems?
- Remove the Mod ID and Workshop ID from
servertest.ini
. - Delete any related map files from the server.
- Restart the server to apply changes.